Posts Tagged ‘Programming’

Great Minds Robotics® first-year VEX IQ Team 10700 “IQ Cubed” ranks 15th in the VEX Worlds 2015 Programming Skills, Middle School Division

Sunday, April 19th, 2015

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We just got back from VEX World 2015 in Louisville, Kentucky – what an awesome event! Top robotics teams from around the world, grouped into 5 divisions, compete to win awards in various categories. A grand total of 850 teams were present in this year’s event. Additionally cool demonstrations were arranged: top minds in robotics and programming were invited to present their creations for the VEX IQ division; new products were unveiled; and last, but certainly not least, the 2015-2016 VEX IQ and VEX Robotics Challenges were unveiled at this event. It’s such an amazing, high-energy, one-of-a-kind experience, that no blog post (that I can write, at least) can do it justice. You just have to go and experience it for yourself! Make sure to educate yourself on VEX IQ and VEX Robotics Challenge rules to really enjoy the experience.

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We met quite a number of great teams and super-smart kids, and learned a lot from this experience. It was inspiring and educational to see the various brilliant designs and innovative programming solutions, STEM Research Projects, and to exchange knowledge with team members from around the globe. We are eager to implement much of what we learned into our next year’s designs.

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Our team did really well for their first year. Although we did not get into finals (only 32 teams in our division, of 105, made it to the finals), we did rank #15 in Programming Skills. Not too shabby for a first-year team! We’ll do better next year – our team is already hard at work, engineering the robot for the new challenge. We are also adding two more VEX IQ teams, and they’ll be working away on their robot designs very shortly as well.

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From Great Minds Robotics – congratulations to ALL teams who made it to VEX World 2015, and congratulations to the Champions! We’ll see you all again next year at VEX Worlds 2016!

Great Minds Robotics GameDev Summer Camp coming June 2014!

Friday, May 9th, 2014

Ready to program an awesome computer game this summer? Sign up for our GameDev camp today!

Ready to program an awesome computer game this summer? Sign up for our GameDev camp today!

You’ve been a student at Great Minds Robotics for a while now. You started by building simple robots, and programmed them with a visual language, or perhaps some light C code. You solved missions on practice tables, and completed challenges in emulators, such as RobotC Virtual Worlds. You’ve done a bit of C# and Java in our “Intro to Object Oriented Programming” classes. You wrote madlibs, guessing games, calculators, learned about variable types, arrays and sorting algorithms. You worked with simple graphics and the Cartesian coordinate system (x-y coordinates), created bouncing bubbles, objects that react to mouse clicks, buttons that run away as you try to click them, and other little programs.

Perhaps you are at the “Object Oriented Programming” level, and understand classes, inheritance and polymorphism. Perhaps you’re even further along, and have already built a few simple games using C# and XNA framework, or Java and LibGdx framework – stuff like “Alien Attack”, “Pong”, “Brick Breaker”, or a Tetris clone.

Let us show you how to apply all that knowledge to a real-world style project – writing a computer game from the ground up as part of our development team! We’ll make a version for Windows PC first (Visual Studio: C# and XNA framework), and if time allows, we’ll make an Android version (Eclipse/IntelliJ: Java and LibGdx framework). We’ll teach you how to deploy a game to our Xbox 360, and how to debug Xbox-specific features. You’ll work with source control system and issue tracker (GitHub), and participate in team meetings. You’ll learn about using professional tools and techniques, like performance profilers, unit tests, and UML class designers. It’s an experience unlike any other, and is only possible in our GameDev camp.

Now, a quick disclaimer – we’re not building the next “Halo” or “Call of Duty” here – it will be a game that you – our students – can develop over the course of our Summer Camp. Our goal is to advance your knowledge of computer programming to the next level – and to complete the game in the process.

NEW THIS YEAR:
– Custom game graphics featuring one of our own labs and a number of our instructors!
– Introduction to performance profiling using JetBrains dotTrace Profiler.
– Introduction to unit testing using NUnit / JUnit
– Introduction to UML class diagrams using NClass

Mini-Lectures

Mini-lectures are a big part of learning in our summer camps. There is a new lecture every week. Here is a sneak preview of a mini-lecture:

Mini-Lecture sneak peak

Mini-Lecture sneak peak

This year’s GameDev camp project requires some very specific techniques for drawing images to the screen in the correct order. To teach this concept, we will dissect an image into logical layers and visually demonstrate how to correctly place game characters and objects on the screen in various positions, and how to re-position them as they navigate their way around the playing field. Of course, there will be code examples and time to practice the techniques.

Sign up for our awesome GameDev camp today! Starts June 9, 2014. See schedule for details.

Great Minds Robotics FLL Teams move up to LA Regional Championship; Incaendium wins 1st Place Champion’s Award at Qualifying Tournament.

Monday, November 18th, 2013

Congratulations to our fantastic FIRST LEGO League teams – we are extremely proud of you! All 3 teams qualified to compete in the Los Angeles Regional Championship Tournament, and all 3 teams received meaningful awards for their hard work. We are especially proud of Team 408 – Incaendium – an all-girls, first-year team, winning the prestigious 1st Place Champion’s Award at the Qualifying Tournament! To put our teams’ performance in perspective – this season, there are 11 Qualifying Tournaments in the Los Angeles region, with 292 teams competing; only 88 teams qualify to continue competing in this season’s Championship Tournament, and only 11 teams are awarded the Champion’s Award.

Excellent job, Team Incaendium, Team Faultline, and Team Autobots! Big “Thank You”s to all parent volunteers and to our team mentors, Brian and Jesse!